News

Adobe Flash has ended its life. While I don't have plan to translate the player to HTML5, you can continue to play HOJ using HOJ Supporter developed by pasta-san.

HOJ Wiki is Open! (Edited by volunteer players)

HOJ Status

1844 problems available.

1423 registered users.

85065 solutions have been submitted.


Recent Submissions

2024-03-15 10:19:30 : EasonLiang cleared problem 0005 in 11 bytes.

2024-03-14 23:53:40 : EasonLiang cleared problem 0004 in 9 bytes.

2024-03-14 18:18:19 : EasonLiang cleared problem 0003 in 8 bytes.

2024-03-14 18:17:29 : EasonLiang cleared problem 0003 in 9 bytes.

2024-03-14 18:15:20 : EasonLiang cleared problem 0003 in 9 bytes.

2024-03-14 17:52:43 : EasonLiang cleared problem 0003 in 16 bytes.

2024-03-14 17:49:43 : EasonLiang cleared problem 0003 in 15 bytes.

2024-03-14 17:49:16 : EasonLiang cleared problem 0003 in 17 bytes.

2024-03-13 23:01:40 : EasonLiang cleared problem 0004 in 18 bytes.

2024-03-12 19:40:03 : hiro1729 cleared problem 0423 in 19 bytes.

Welcome to Herbert Online Judge β!

New Features

    1. User registration is available. Please click register/login.

    2. You can see user rating / ranking on the Ranking page.

    3. Your submission codes are saved if you are logging in.

    4. You can make problems. Please use Edit Menu after logging in.


Some contents of this site are provided only in Japanese.

Sorry for the inconvenience.

What's Herbert?

Herbert is a exciting puzzle game.

Your mission is controling the robot(Herbert) on the field and pushing targets.

sample

You can use a simple programming language, "H" to control Herbert.

The grammer and rule of "H" is so simple that everyone can master it in short time.

Herbert is especially recommended for people who...

like puzzles / want to train their brains

intend to learn programming

are familiar with programming and algorithms


About Herbert and HOJ

Herbert was originally developed by wildnoodle.

It was used on Microsoft ImagineCup for three years.

This website is unofficial Herbert Online Judge system for Herbert lovers.


There are some differences between HOJ and original implementation by wildnoodle.

Please contact me if you find obvious bugs.


Developer: @quolc (a member of IC2008 Japanese team)

Contact: quolc.i [at] gmail.com

Information

2011/03/17 : Bug fix for interpreter

2011/03/10 : Improvement of Problems page

2011/03/06 : fix problem with using "+" / Bug fix for interpreter

2011/03/06 : System Test Bug Fix

2011/03/05 : Herbert Online Judge beta release

2010/10/30 : Rule release

2010/10/25 : Problem Set 0 (0000-0020)

2010/10/25 : Herbert Online Judge alpha release

Closed Events

2nd HOJ Festival

Submit problems: Dec. 25 - 31, 2012 (JST)

Solve problems: Until Jan 13, 18:00

The score of each problems is calculated by a special rule.

Please check the detail page.

Detail: http://mashojer.web.fc2.com/festival_2.html

HOJ Contest #7

Date: 2012/6/10 (Sun) 20:00-23:00

Organizer: zephoria, Ktya

Detail: http://karu.ninja-web.net/hoj/contest7.html

HOJ Contest #8

Date: 2012/10/28 (Sun) 20:00-23:00 (GMT+9)

Organizer: snuke

Detail: http://karu.ninja-web.net/hoj/contest8.html

Spring HOJ Festival 2012

Date: 2012/3/24 (Sat) 0:00 - 4/1 (Sun) 18:00

Organizer: All HOJ Players!

Detail: http://mashojer.web.fc2.com/spring_festival_2012.html

HOJ Contest #6

Date: 2012/2/26 (Sun) 20:00-23:00

Organizer: mas

Detail: http://karu.ninja-web.net/hoj/contest6.html

HOJ Contest #5

Date: 2012/1/15 (Sun) 20:00-23:00

Organizer: pasta, mas

Detail: http://karu.ninja-web.net/hoj/contest5.html

HOJ Contest #4

Date: 2011/12/10 (Sat) 20:00-23:00

Organizer: snuke

Detail: http://karu.ninja-web.net/hoj/contest4.html

HOJ Contest #3

Date: 2011/11/13 (Sun) 20:00-23:00

Organizer: Ktya

Detail: http://karu.ninja-web.net/hoj/contest3.html

HOJ Contest #2

Date: 2011/10/23 (Sun) 20:00-23:00

Organizer: mas

Detail: http://karu.ninja-web.net/hoj/contest2.html

HOJ Contest #1

Date: 2011/9/18 (Sun) 20:00-23:00

Organizer: snuke

Detail: http://karu.ninja-web.net/hoj/contest1.html

Herbert Menu

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